Lyrical 2D platformer that questions the boundaries between self and others.
The aim is to complete our heart, our self-confidence, by changing the world view to overcome obstacles in a hostile environment. Since it is a game jam, the game takes place on one level. You only have one mechanic that allow you to change the world from black to white or the other way around, certain objects will appear and disappear accordingly, and there are also mirrors that allow you to cross obstacles by swapping with your reflection.
I was in charge of the project management, the technical direction, tests, debugging and the mirror mechanic.