A 2D puzzle shooter with gravity and planets - "Ready for this mission captain !!"
I was in charge of :
- the task management
- the technical direction
- tests and debugging
- level manager
- event system.
Throw a little astronaut through space to solve the riddles of a colourful and unforgiving asteroid belt. Use gravity, your gadgets and your wits to piece together pieces of human history scattered across the void of space.
The game was a great success and very complete for a 48 hour game jam, although it needs more tweaking on the physics and gameplay. The feedback, flow and juice with the sound design make it very fun even though it is a physical puzzle game.