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Cold Trust

2023-10 - 2024-02 Game 12 Oct 2022 - Feb 2023

AAA vertical slice narrative investigation game set in isolated polar station (Earth, 2056). Four scientists gather to develop infertility cure but tensions rise as solution eludes them - until one is murdered. All three survivors are convinced they're innocent.

Technologies

Unreal Engine Blueprints C++ Perforce Jenkins Python

Main skills

Blueprint Systems Dialogue Systems UI Systems CI/CD Deployment Analytics

Images & Video

Missions & Responsabilités

  • Designed blueprint library for game designers to create logic and trigger feedbacks (dialog, narrative events, sound, gameplay)
  • Implemented dialogue system with Not Yet Dialogue Plugin integration
  • Built procedural UI system using Definitive Painter marketplace tool
  • Created interaction system and cinematic sequences
  • Integrated sound, UI, materials, animations, and level design assets
  • Set up automatic local builds with Jenkins CI/CD pipeline
  • Extracted analytics data and developed Python visualization scripts for UX Designer collaboration
  • Experimented with camera systems, TimedEvents, and language porting

Reflection

“Cold Trust was our first real dive into AAA development - working on a vertical slice meant we were touching the toes of professional production pipelines. The polar station setting created an intense atmospheric pressure that carried through every gameplay moment: isolated scientists, rising tensions, darkness closing in. It wasn’t just about building mechanics; it was about crafting an experience where the environment itself felt like a character.”

Credits

Cnam Enjmin M2 Project 2022-2023:

  • Programmers: Marc Cerutti, Nathan Mezza, Etienne Tramaux
  • Game Designers: Charlotte Defives, Baptiste Luvwezo, Tong Tong Ko
  • Game Artists: Antoine Boudet, Anna Messerschmitt, Yann Kukolewsky
  • Sound Designer: Dorian Desplats
  • Project Manager: Eve-Marie Tissier
  • UI/UX & User Research: Nadia Taallah