Astronoid
2020-10 - 2020-11 Game 8 2020
2D puzzle shooter with gravity and planets. Developed during 48h Scientific Game Jam by AtlanGames with 8 people.
Technologies
Unity C# Fmod
Main skills
Level Design UI Systems Event Systems Physics Integration
Images & Video
Description
A 2D puzzle shooter with gravity and planets—“Ready for this mission captain !!” Throw a little astronaut through space to solve the riddles of a colourful and unforgiving asteroid belt. Use gravity, your gadgets and your wits to piece together pieces of human history scattered across the void of space.
The game was a great success and very complete for a 48 hour game jam, although it needs more tweaking on physics and gameplay. The feedback, flow and juice with sound design make it very fun even though it’s a physical puzzle game.
Missions & Responsabilités
- Task management: Led task allocation and priority setting across 8-person team
- Technical direction: Provided technical architecture decisions and implementation guidance
- UI systems: Created user interface for player status, gadgets, and level navigation
- Level manager: Built level management system for asteroid belt progression
- Event system: Designed event-driven gameplay triggers and interactions
- Testing and debugging: Conducted systematic testing and bug fixing during jam
Recognition
Won the public’s favourite prize at the Scientific Game Jam.
Credits
Scientific Game Jam 2020:
- Programmers: Marc Cerutti, Gabriel Dubois, Théo Lopez
- UI/UX: Paul Sagot-Duvauroux
- 3D Artist: Clémentine Colas
- Sound Design: Laurent Vang, David Escudero
- Game Designer: Antonin Fouquet