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Astronoid

2020-10 - 2020-11 Game 8 2020

2D puzzle shooter with gravity and planets. Developed during 48h Scientific Game Jam by AtlanGames with 8 people.

Technologies

Unity C# Fmod

Main skills

Level Design UI Systems Event Systems Physics Integration

Images & Video

Description

A 2D puzzle shooter with gravity and planets—“Ready for this mission captain !!” Throw a little astronaut through space to solve the riddles of a colourful and unforgiving asteroid belt. Use gravity, your gadgets and your wits to piece together pieces of human history scattered across the void of space.

The game was a great success and very complete for a 48 hour game jam, although it needs more tweaking on physics and gameplay. The feedback, flow and juice with sound design make it very fun even though it’s a physical puzzle game.

Missions & Responsabilités

  • Task management: Led task allocation and priority setting across 8-person team
  • Technical direction: Provided technical architecture decisions and implementation guidance
  • UI systems: Created user interface for player status, gadgets, and level navigation
  • Level manager: Built level management system for asteroid belt progression
  • Event system: Designed event-driven gameplay triggers and interactions
  • Testing and debugging: Conducted systematic testing and bug fixing during jam

Recognition

Won the public’s favourite prize at the Scientific Game Jam.

Credits

Scientific Game Jam 2020:

  • Programmers: Marc Cerutti, Gabriel Dubois, Théo Lopez
  • UI/UX: Paul Sagot-Duvauroux
  • 3D Artist: Clémentine Colas
  • Sound Design: Laurent Vang, David Escudero
  • Game Designer: Antonin Fouquet