[EN] Astronoid
[EN] 2D puzzle shooter with gravity and planets. Developed during 48h Scientific Game Jam by AtlanGames with 8 people.
Technologies
Compétences principales
[EN] Images & Video
[EN]
[EN] Description
[EN] A 2D puzzle shooter with gravity and planets—“Ready for this mission captain !!” Throw a little astronaut through space to solve the riddles of a colourful and unforgiving asteroid belt. Use gravity, your gadgets and your wits to piece together pieces of human history scattered across the void of space.
[EN] The game was a great success and very complete for a 48 hour game jam, although it needs more tweaking on physics and gameplay. The feedback, flow and juice with sound design make it very fun even though it’s a physical puzzle game.
[EN] Missions & Responsabilités
- [EN] Task management: Led task allocation and priority setting across 8-person team
- [EN] Technical direction: Provided technical architecture decisions and implementation guidance
- [EN] UI systems: Created user interface for player status, gadgets, and level navigation
- [EN] Level manager: Built level management system for asteroid belt progression
- [EN] Event system: Designed event-driven gameplay triggers and interactions
- [EN] Testing and debugging: Conducted systematic testing and bug fixing during jam
[EN] Recognition
[EN] Won the public’s favourite prize at the Scientific Game Jam.
[EN] Credits
[EN] Scientific Game Jam 2020:
- [EN] Programmers: Marc Cerutti, Gabriel Dubois, Théo Lopez
- [EN] UI/UX: Paul Sagot-Duvauroux
- [EN] 3D Artist: Clémentine Colas
- [EN] Sound Design: Laurent Vang, David Escudero
- [EN] Game Designer: Antonin Fouquet