Langue: FR (Français)
Retour aux projets

[EN] Small Talk

janv. 2025 Jeu 6 janv. 2025

[EN] Global Game Jam - University of Bordeaux

Technologies

Unity3D C#

Compétences principales

Voice Input Microphone API Game Design Level Design Physics
Capture d'écran 1 de [EN] Small Talk

[EN] Catchphrase

[EN] A 3D platform game where your voice creates the world.

[EN] About / Context

[EN] Small Talk is an innovative 3D platform game developed during Global Game Jam 2025 at University of Bordeaux in 48 hours. The game features a unique voice control mechanism where players use their microphone to create platforms and interact with the environment, controlling a lonely creature seeking friends in a post-apocalyptic world.

[EN] Features / Work Completed / Responsibilities

  • [EN] Implemented voice control system with three platform types based on microphone input levels (whisper, talking, shouting)
  • [EN] Designed 3D level layout combining voice mechanics with traditional keyboard navigation (WASD/ZQSD)
  • [EN] Created environmental puzzles using volume-based platform creation and the Nature Spirit mechanic
  • [EN] Integrated microphone input calibration system with adjustable sensitivity thresholds
  • [EN] Developed interaction system for Altar objects and Nature Spirit control

[EN] Highlights

  • [EN] Voice-controlled mechanics: Three distinct platform types based on microphone input levels (whisper, talking, shouting) with configurable sensitivity. This creates unique accessibility and engagement opportunities while enabling novel gameplay interactions.
  • [EN] Novel interaction model: Microphone-based gameplay as a primary input method rather than supplementary feature, establishing new paradigms for voice interfaces in gaming.
  • [EN] Combined control scheme: Seamlessly integrates voice controls with keyboard navigation (QWERTY/AZERTY) to solve environmental puzzles requiring both input types simultaneously.

[EN] Credits

  • [EN] Team: 6 developers (Marc Cerutti, Nicolas Chevalier and 4 others)
  • [EN] Programmers: Marc Cerutti, Nicolas Chevalier
  • [EN] 2D Artist: Vincent Tran (Heidun)
  • [EN] 3D Artist: Maixent Lataste
  • [EN] Composer (Main Menu): Yazorius
  • [EN] Composer (In-game Music): Matthieu Lailler (Regon)

[EN] Controls

InputAction
WASD / ZQSDMove character
SpaceJump
MicrophoneCreate platforms (whisper/talk/shout volume-based)
MouseControl the Nature Spirit
EInteract with Altar objects

[EN] Notes

  • [EN] Requires microphone for full gameplay experience
  • [EN] Microphone sensitivity and threshold calibration available in pause menu
  • [EN] Featured in Global Game Jam 2025 official showcase