[EN] Sportagogie
[EN] Sport Management Pedagogy (S-M-P)
Compétences principales
[EN] Images & Video
[EN]
[EN] Features / Work Completed / Responsibilities
- [EN] Designed Reigns-like game with financial mechanics for football club management
- [EN] Implemented gameplay logic, UI systems, and pixel art assets
- [EN] Created production tools using ANTLR4 for grammar parsing
- [EN] Wrote code, pixel art and UI in a two-person team, plus internal tooling for Excel sheet synchronization and parsing
- [EN] Built GitLab CI/CD pipeline for automated deployment
[EN] Highlights
[EN] Worked as one of two team members across code, pixel art, UI and internal tooling (Excel sheet synchronization and parsing)—rare opportunity to own a large share of a project from concept to prototype. The Reigns-inspired mechanic combined with financial simulations created engaging decision-making gameplay. Report and documentation work refined my ability to communicate technical decisions to non-technical stakeholders.
[EN] What I Learned / Personal Conclusion
[EN] Learned the value of vertical slicing—completing features fully rather than rough-sketching many. ANTLR4 grammar parsing for game data proved powerful for workflow automation. Balancing multiple production hats (code, art, tools, docs) highlighted where delegation and tooling matter most.