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Sportagogie

Sport Management Pedagogy (S-M-P)

2020-07 - 2020-09 Internship

Main skills

Game Design Prototyping Full-stack Development Documentation

Images & Video

Features / Work Completed / Responsibilities

  • Designed Reigns-like game with financial mechanics for football club management
  • Implemented gameplay logic, UI systems, and pixel art assets
  • Created production tools using ANTLR4 for grammar parsing
  • Managed full production pipeline: code, art, documentation, ideation
  • Built GitLab CI/CD pipeline for automated deployment

Highlights

Handled entire production scope as one of two team members—rare opportunity to own a project from concept to prototype. The Reigns-inspired mechanic combined with financial simulations created engaging decision-making gameplay. Report and documentation work refined my ability to communicate technical decisions to non-technical stakeholders.

What I Learned / Personal Conclusion

Learned the value of vertical slicing—completing features fully rather than rough-sketching many. ANTLR4 grammar parsing for game data proved powerful for workflow automation. Balancing multiple production hats (code, art, tools, docs) highlighted where delegation and tooling matter most.