Sportagogie
Sport Management Pedagogy (S-M-P)
2020-07 - 2020-09 Internship
Main skills
Game Design Prototyping Full-stack Development Documentation
Images & Video
Features / Work Completed / Responsibilities
- Designed Reigns-like game with financial mechanics for football club management
- Implemented gameplay logic, UI systems, and pixel art assets
- Created production tools using ANTLR4 for grammar parsing
- Managed full production pipeline: code, art, documentation, ideation
- Built GitLab CI/CD pipeline for automated deployment
Highlights
Handled entire production scope as one of two team members—rare opportunity to own a project from concept to prototype. The Reigns-inspired mechanic combined with financial simulations created engaging decision-making gameplay. Report and documentation work refined my ability to communicate technical decisions to non-technical stakeholders.
What I Learned / Personal Conclusion
Learned the value of vertical slicing—completing features fully rather than rough-sketching many. ANTLR4 grammar parsing for game data proved powerful for workflow automation. Balancing multiple production hats (code, art, tools, docs) highlighted where delegation and tooling matter most.