A nervous and mysterious pixel art narrative 2D platformer...
Game made in the Game Jam Label[i] 2020 and winner of the prize Label[i].
I was in charge of :
– the project management,
– the game design
– the technical direction
and I was involve in a lot of functionalities like gameplay implementation, level design, asset integration, animation, play tests organization, UI, bugs actualization, etc.
You play as a strange creature armed with blades for arms searching for answers in a seemingly living cave. Dashing on pustules or enemies to get around, you’ll discover that it’s not a cave but a huge planet-eating creature, and that you’re part of its immune system. What choice will you make between defending the creature, or the outside world?