Marc Cerutti Portfolio

Darknest

A nervous and mysterious pixel art narrative 2D platformer...
Feb. 19 2019

Game made in the Game Jam Label[i] 2020 and winner of the prize Label[i].

I was in charge of :

– the project management,

– the game design

– the technical direction

and I was  involve in a lot of functionalities like gameplay implementation, level design, asset integration, animation, play tests organization, UI, bugs actualization, etc.

You play as a strange creature armed with blades for arms searching for answers in a seemingly living cave. Dashing on pustules or enemies to get around, you’ll discover that it’s not a cave but a huge planet-eating creature, and that you’re part of its immune system. What choice will you make between defending the creature, or the outside world?

One of my best experience. The result have some flaws like for the narration and it lacks the final boss combat, but overall the gameplay is really fun and the mood of the game is very unique. It was also a very humanizing experience.
 

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