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Clap Clap Event

2019-06 - 2023-06 Tool 1

Persistent custom event system for Unity. Long-term project improved across multiple game projects.

Technologies

Unity C#

Main skills

Event System Design Plugin Architecture Editor Development Observer Pattern

Images & Video

Missions & Responsabilités

  • Created event system with editor tracking and debugging tools
  • Implemented event creation, modification, and registration by name
  • Built editor interface to track events used in scenes
  • Added debug features: register/call tracking, reflection-based global view
  • Designed samples scene workflow for independent scene testing
  • Published as Unity Asset Store package

Credits

Solo project by Marc Cerutti.